3D Artist

Опис

3D environment/props artist, creator of game-ready models with full pipeline

Опис досвіду роботи

MAR 2021 – SEPT 2022 – Polygonster Studio

As an 3D artist at Polygonster Studio i have been working on making a game-ready models with full pipeline for such companies as Promethean AI, Saber Interactive, Tiny Build, Sociologics

SEPT 2022 – FEB 2023 – 801 Studio

My main duty was gameready props creation at 801 Studio. I had an opportunity to work both with hardsurace and cloth assets. There were following stages of model creation in my responsibilities: references gathering, blocking, making of detailed high poly and optimized low poly model versions, UV unwrapping, baking, texturing, collision creation, exporting to game engines.

FEB 2023 – NOW – Polygonster Studio

During this work period i have been developing complex UE5 scene for studio portfolio. My tasks included creation of game-ready props, modular pieces,Unreal shaders and dynamic illumination setup.

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Віддалена робота

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Часткова зайнятість

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Повна зайнятість

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Рівень Англійської

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Країна

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